KCCD
Course Outline of Record
College: Cerro Coso College

Subject: Digital Media Arts Course ID (CB01): C107
Course Title: Illustration/Design w/Illustrator
Course Credit Status(CB04): D - Credit - Degree Applicable

Methods of Instruction & Total Hours of Instruction
Lecture: (1.0 UNIT = 18 Hours) Max: 36 Min: 36
Lab: (1.0 UNIT = 54 Hours) Max: 54 Min: 54
Activity: (1.0 UNIT = 54 Hours) Max: 0 Min: 0
Open Entry/Open Exit: (1.0 UNIT = 54 Hours) Max: 0 Min: 0
Work Experience: (1.0 UNIT = 60 HOURS VOLUNTEER)
(1.0 UNIT = 75 HOURS PAID)
Max: 0 Min: 0
Max: 0 Min: 0
Other: Clinical, etc. Max: 0 Min: 0
Total Hours: Min: 90 Max: 90
Total Units: Min: 3.0 Max: 3.0

Repeat Details
Repeat Type: Activity/Other Repeatable
Repeat Status Three times
Grading Mode:
Pre-Requisite:
Advisory:


Computer Competency Standard

Co-Requisite Course
Fee Required: No Amount: $
Fee Justification:
Transfer Institutions Course Transfer Status (CB05): Transferable to CSU only

Local General Ed:
IGETC Date:
CSU GE Certification Date:
UC Date:

Funding Agency Category (CB23): Y = Not Applicable
Taxonomy of Program Course (TOP) Code (CB03):
Course Non-Credit Category (CB22): Y - Not Applicable
Occupational Course (CTE)-Course SAM Priority Code (CB09): Occupational
Course Program Status (CB24): 1 = Program Applicable
Course Classification Code (CB11): I - Career-Technical Education
Course Basic Skills (BS) Status (CB08): 2N = Course is not a basic skills course.
Course Prior to College Level (CB21): Y = Not Applicable
Cooperative Education Course Coop Work Ed Status (CB10): NCOOP = Not part of Coop Work Exp
Course Units of Credit Minimum Low (CB07): 3.0
Course Units of Credit Maximum High (CB06): 3.0

Course Special Class Status (CB13): N - Not Special
COURSE DESCRIPTION(Please refer to current college catalog): This course enables students to develop computer illustration and design skills through visual design exercises and projects, including logos and marks, technical and creative illustration, package designs, and simple graphic communications. Students develop an awareness of various illustrative styles and genre. Students also develop proficiency through the intermediate level in the use of vector drawing application, Adobe Illustrator. No prior knowledge of the software is required.

Student Learning Outcomes Assessments Evidence of Success
Create aesthetic illustrations and designs that employ a grid system, gestalt principles, typographic principles, color theory, and/or usability. This will be assessed with a project, scored by a rubric.
Identify visual elements that constitute specific aesthetic styles or genre, and create an original illustration in a particular style. This will be assessed with a project, scored by a rubric.
Analyze data and create an appropriate technical illustration to best convey that data. This will be assessed with a project, scored by a rubric.
Exhibit proficiency in vector application tools, techniques, and features and optimize artwork for pre-press. This will be assessed with a project, scored by a rubric.

Detailed Topical Outline Linked to Student Learning Outcomes

Student Assignments and Methods of Evaluation
Lecture Content / Assignment Lab Content / Assignment
  1. Icon and logo design (A)
    1. Immediacy
    2. Generality
    3. Characterization
    4. Communicability
    5. Cohesiveness
  2. Page design (A)
    1. Page elements
    2. Content chunking
    3. Gestalt principles
    4. Bertin’s visual variables
    5. The layout grid
    6. Color harmony
  3. Typography (A)
    1. Type classification
    2. Content hierarchy
    3. Guidelines for mixing typefaces
    4. Legibility and readability
  4. Style and Genre (B)
    1. By period
    2. By technique
    3. By culture
  5.   Information graphics (C)
    1. Tables
    2. Charts
    3. Graphs
    4. Diagrams
    5. Illustrations
  6. Perspective drawing (C)
    1. 1- and 2-point perspective
    2. Picture plane
    3. Horizon line
    4. Vanishing points
    5. Guides
  7. Software concepts, tools, and techniques (D)
    1. Vector vs. raster images
    2. Basic shapes
    3. Pen tool
    4. Selection tools
    5. Fills and strokes
    6. Filters and effects
    7. Transparency
    8. Blends
    9. Meshes
    10. Pathfinder palette
    11. Transforming objects
    12. Envelopes
  8. Prepress and printing (D)
    1. RGB and CMYK colors paces
    2. Trapping
    3. Choking
    4. Knockouts
    5. Overprinting
    6. Dot gain
    7. Tints
    8. Halftone screens
    9. Color separations
    10. Die cuts    

 


Required Texts, Viewing, Readings
Textbooks
        1. Adobe Creative Team. Adobe Illustrator CS5 Classroom in a Book, ed. Berkeley: Adobe Press, 2010
        2. Wilde, J., Wilde, R.. Visual Literacy, ed. New York: Watson-Guptill, 2000
Manuals
You have no manuals defined.
Periodicals
Software
        1. Adobe Illustrator CS5. Adobe, CS5 ed.
Other
        1. Academic Lynda.com subscription. Details are provided to students in the syllabus.
Program Identification:(Associate Degree Applicable(ADA))[Link to Chancellor’s Program Inventory]

Minimum Qualifications for Faculty and Administrators
Didciplines Requiring a Master's Degree Art
Master's Degree not Generally Expected Commercial Art
Graphic Arts
Media Production
Multimedia

Effective Term: 30 = Spring 2011
Status: Launched
Curriculum Category Core Mission: Associate Degree Applicable (ADA)Career Technical Education (CTE)

Required Approvals
Course Proposer Date:
Department Chair Date:
Articulation Officer Date:
Dean Date:
Curriclum Committee Approval Date Date:
Curriclum Committee Chair Signature Date:
Vice Presedent of Academic Affairs Signature Date:
Presedent Signature Date:
Board of Trustees Approval Date